Hi, I’m Javon Dunbar, a game designer and digital artist focused on immersive, story-driven experiences. I specialize in interactive narratives, 3D modeling, and game development using Unity and Unreal Engine. My work blends dark fantasy with atmospheric storytelling, focusing on choice and player agency. My project The Prophecy of Ar’gahel lets players shape the story through meaningful decisions. I also have experience in graphic design and UI/UX, helping me create visually engaging and user-friendly experiences. I’m always looking to grow and bring new ideas to life through games.
Thanks for visiting my page! I hope you enjoy exploring my work and have a great time playing.